![]() Maybe I've gone soft but skulking around the shadows while trying to avoid cameras and guards is not the best way to relax during an evening gaming session. One level – set in a car park – was infuriatingly frustrating and made me realise that my patience for stealth games is not what it was. This ability is only available after a hand to hand kill though, and sneaking and stealth are still absolutely key. The new "mark and execute" feature allows you to tag enemies before bursting in and dispatching them in one shot. While Conviction is more action orientated than older SC games, strategy and planning still count. ![]() Gadgets are still important though but Conviction often feels like Splinter Cell Unplugged. The interrogation sequences – press B and watch as hero Sam Fisher smashes his victim over a piano, wall, whatever comes to hand – are unashamedly brutal. I've been playing the finished game over the last few days and - ahead of the official Guardian review next week - here are my impressions so far.įirst up this is definitely a more gritty affair than previous Splinter Cell games. The recent – and very welcome - pause in big game releases will break next week when Splinter Cell Conviction arrives.
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